JUJUTSU_OS

SYSTEM VERSION 2.0.4

© 2026 JUJUTSU_CALC

Gambler Fever

ID: 184

Gambler Fever (ギャンブラーフィーバー)

“There's not a person on earth who doesn't gamble. What they hate isn't gambling, it's loss and ruin.”


Passive: Fever Meter

Using your Domain Expansion will allow you to build up your fever meter. You can build up your meter by doing or receiving damage while in your domain. Once the domain ends and your meter is full, you will begin to dance.

You will enter a fever state for a duration and you will gain increased speed, overall damage, and have reduced cooldowns on your innate techniques. Your HP will also regenerate at a higher rate.

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Moveset

Closing Curtains

Scaling: Technique Guard Break Chantable

Summon a train’s shutter door, closing it on your opponent.

Closing_Curtains.gif

Pachinko Rush

Scaling: Technique

Launch pachinko balls at your opponent sending them flying backwards if hit.

Pachinko_Rush.gif

Cargo Haul

Scaling: Technique Guard Break

Summon a large cargo crate, kicking it at your opponent and blasting them away.

Cargo_Haul.gif

Rendezvous

Scaling: Technique Chantable

Summon two trains over the top of your opponent, damaging them several times as they run through

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Slot Slam

Scaling: Technique

Summon a slot machine and plant it atop your opponent. Using this move in your domain expansion will summon multiple slot machines instead.

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Domain Expansion: Idle Death Gamble

The ultimate technique. Unlike other domain expansions, this domain is casted almost immediately without a cutscene.

Damaging your opponent in this domain will fill up your “Fever Meter” at the bottom of your screen. After this is filled up, once the domain expansion ends you will enter a fever mode.

While in this domain, the user deals less damage and has less defense.

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